



3D
Real-time spaces, walkable like a game.
Homes before they are built, and worlds built for their own sake.
Unreal Engine 5 · PC · Designer & Developer
The Gstaad Chalet
A first-person walkthrough of a luxury alpine chalet at night, built in Unreal Engine 5 and walkable end to end: download it and step inside.
Unreal Engine 5 · PC · Designer & Developer
The Santa Cruz Lighthouse
The Mark Abbott Memorial Lighthouse stands on Lighthouse Point in Santa Cruz, built in 1967 as a memorial to a surfer who died in the water below it. Inside is the first surfing museum in the world. I rebuilt it as a real-time space you can walk through.
Pre-construction · Redesigns · Unreal Engine 5
Walk through before you build it.
Plans and mood boards ask for imagination. A walkthrough does not. I take the drawings for a new build or a redesign and turn them into a photoreal space you can walk at eye height: dusk by the fireplace, morning light in the kitchen, the exact view from the bedroom window. Move a wall, swap the stone, then walk it again, all before construction commits you.
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Concept studies · your walkthrough is built from your own plans and materials
How it works
01 · Plans
Send what you have: CAD, Revit, ArchiCAD, or a dimensioned PDF. New construction, or a redesign of what is already standing.
02 · Build
The space is rebuilt true to dimension in Unreal Engine 5, with your materials, your furnishings, and the site's real light.
03 · Walk
We walk it together in a live session and change what needs changing. You keep a cinematic film of the finished space.
Building or redesigning?
I take on a small number of visualization projects for owners and their architects, in the Alps and beyond.
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